What should improve is the overall quality of matches as vehicle roles lower the chance of a team gaining the upper hand through sheer luck. Finally, the matchmaker tries to ensure teams are evenly assembled regarding the number of Platoon players and their vehicle tiers—its primary goal. Instead, it evens out the matchups by adding standalone vehicles to teams—if the current queue composition allows for it with no increase in the wait time.
For example, if a team has a Platoon of autoloader medium tanks, the matchmaker places it against a Platoon of medium tanks. Then, it tries to add standalone autoloader tanks to the other team to even out their chances at victory. If there are no autoloaders in the queue, it will create a battle to avoid longer wait times. TDs, medium and heavy tanks are a whole other story.
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These are designated support vehicles. Their peers, with strong protection but average mobility and firepower perform best in an attack role. Finally, others perform equally well in more than one role, which makes them fairly universal. The structure you see below is not final. We want to hear your thoughts on the classification and criteria we put at its core armor, firepower, and mobility.
Following your feedback, we might revise it and consider introducing roles for mid to lower tiers. Along with adding them, we addressed some of your most vocal requests:. All three tanks have the same matchmaking weight as tanks such as the TE3, T57, and E which perform much better. Using the new system developers have a 20 point spread to play with an can give each tank a specific matchmaking weight to keep teams better balanced without one team being at a disadvantage simply because they have better tanks with the same matchmak ing weight.
Old System MM Weight. New System MM Weight.
Update 9.20.1: Matchmaker Improvements
Granted these numbers are just an example and matchmaking weight values would be assigned based on actual performance values. Its an endless cycle that is caused by a system unable to cope with an evolving game. If this article confused you then the short version is that I am suggesting that tanks be balanced to allow a greater range of power in a given tier. I believe that not all tanks in the same tier should be equal and capable of defeating one another in a 1 v 1 situation on a regular basis.
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- Phased access to game features depending on the vehicle tier;
- World of Tanks Weak Spots, Tank Guides, and Tips.
- How does it work?!
- Vehicle Roles.
All the attempts by WG to improve it actually make it worse overall. It somewhat balances tank classes, which often causes heavy imbalances in the first place e. Leo vs U, v4 vs Foch 50b, Yes, WG claims to have added another balancing factor in 9. But yes, these days it's even more of an issue with nonsense like the v4 which is more of a mobile super-heavy. But that's more a general balancing issue, not so much a MM issue.
Well I would not like to wait additional time. Maybe switch it around and not always have same amount of top tiers but have a and maybe a and combinations like that. As long as there is a greater number of lower tiers in a battle more randomness would be appreciated. Greater number of lower tiers Well, for example, I was playing Warplanes this weekend, in one of the matches I was top tier in a tier 6 fighter, the A6M5 Zero, the enemy tier 6 was a bot No, this was just a complete and utter slaughter-fest.
Comparing to WoT, let's imagine I was in some superheavy, and the "bot" of the same tier on the enemy team was some powercreeped heavy. There needs to be enough capable top tier tanks to counter the enemy ones. You have almost 15k posts. Does it mean you are here to complain most of the time?
Matchmaker (WoT) - Global wiki. www.hiphopenation.com
I would like to see same tier MM or scenario. Having with a platoon of object Few years back it was reasonable to have 3 tier difference as tanks were more balanced. In the past playing lower tanks was kind of learning lesson for higher tiers, now? I use a mix of spotting tanks, medium tanks and TD's and more recently, a couple of heavies, but there are a lot of times when there are way more TD's than medium tanks.
I have regularly played games where each side has 5- 6 TD's. Tankyouverymuch2, on 27 May - Community Forum Software by IP. Search Advanced Search section: Page 1 of 2 1 2 Next. MM 90 members have cast votes You have to complete battles in order to participate this poll.
Yes 66 votes [