Pays good attention to detail and is able to point out areas that are in need of improvement. Many people who have played a lot of video games - specifically visual novels and dating simulators - giving opinions based on their experience help to make Project Just ass For All great. Management - Able to gather and organize the contributions of volunteers. Can work with and lead others well along with answer questions. Experienced in video games.
Passionate about the project, can incite excitement in other volunteers, and can get Project Just ass For All moving forward. A good manager leads Project Just ass For All to its completion. It is a long project, but they stay with it all the way. Marketing - Able to create and manage a Kickstarter or Indiegogo page and promote the game when it is near to and after its release.
Although this project is not for my or for our volunteers' profit and will be available for free, it is extremely likely that we will have to pay a large sum to professionals to do work that volunteers alone can't do, and also to CAPCOM for use of its property for this fangame. Our goal is to collect funds for these purposes. I'm trying to brainstorm a few visual novels myself!! I've played much RPG ones that are visual novel heavy too, so I can help with the writing since I absolutely love exploring different paths!!
But I'm gonna need to brush up my skills and learn more. I could suggest though what kind of other engines this games could use! There's CloudNovel, if I'm not mistaken. While I'm unfortunately too busy with school and my own personal projects, but I am very detail oriented and give constructive critiques if you need anyone else to do quality control. I've previously attempted to write, draw, and program my own dating sim and have played many others, so I can also critique plot.
But I'm gonna need to brush up my skills and learn more I could suggest though what kind of other engines this games could use! I have a deep but tomboy-is voice so if anyone needs that kind of voice ask me. It could be a great spin too if you add your own characters. Featured post Franziska Edit Set. Representing himself, he exposes White in court and gets justice for Mia.
His reputation established, Phoenix takes on another case, this time defending Will Powers, the lead actor in a children's TV show, against accusations that he killed his co-star, Jack Hammer. It is revealed that Dee Vasquez, the show's producer, committed the murder in self-defense after Hammer tried to kill her and frame Powers for her death. After relenting for Phoenix's help after an initial refusal, Wright faces Edgeworth's mentor Manfred von Karma, who has appointed himself as special prosecutor.
Years earlier, Edgeworth's father Gregory ruined Von Karma's spotless record when he convinced a judge to penalize Karma for misconduct. Unable to deal with such a blemish on his legacy, Karma murdered Gregory in cold blood, leaving Miles to believe he himself was responsible. After Karma suffers a breakdown in court and confesses to the cover-up, Edgeworth is set free. Following the trial, Phoenix explains that Edgeworth motivated him to become an attorney after he was accused of stealing money from Edgeworth.
In the past, Edgeworth persuaded his teacher not to punish Phoenix. However, Edgeworth decided to become Karma's pupil following his father's murder after being motivated by his hatred of criminals. After the case, it was revealed that Larry was the true culprit of the theft. Nevertheless, Edgeworth decides to rethink whether or not he should resume his previous duties. Meanwhile, Phoenix's now-assistant Maya announces that she will be returning to her home village to finish her spirit medium training.
He is hired by teenager Ema Skye to defend her sister Lana, the head of the prosecutor's office. Skye is accused of murdering detective Bruce Goodman, who was found in the trunk of Edgeworth's car. Together with Ema, Phoenix traces the origins of the murder to an incident two years prior, when a serial killer allegedly murdered Edgeworth's predecessor while trying to escape custody. Damon Gant, a senior police captain, accidentally admits that he framed Ema for the murder in order to manipulate Lana to do his bidding.
Though Lana is cleared of murder charges, she agrees to resign her post to face judgement for protecting Gant. With Ema being sent to Europe to continue training as a forensic investigator, Phoenix looks forward to continuing his career defending the innocent. It took a team of seven people ten months to develop Phoenix Wright: Takumi had originally joined Capcom wanting to make mystery and adventure games and felt this was a big chance to make his mark as a creator.
At first, the game was planned to be released for the Game Boy Color , but after the development team saw the Game Boy Advance system's screen and footage of Mega Man Battle Network , Takumi felt it would be perfect for Phoenix Wright: Takumi used his privilege as the director to cast himself as Phoenix, however, while Sugimori voiced von Karma and Iwamoto voiced Edgeworth. The game was originally going to be a detective game, with Phoenix as a private investigator who finds a body at his client's office and is arrested. As the lawyer who is assigned to his case is useless, Phoenix takes up his own defense.
One staff member suggested that Phoenix should be a hamster; while this didn't happen, this early version of Phoenix did have a pet hamster. It was decided early during development to refer to the game as Surviban: Takumi soon realized that finding and taking apart contradictions was not related to detective work. He felt the main setting of the game should be courtrooms.
At one point the game was in danger of being cancelled when two staff members left the company, but Takumi's division leader and Inaba enlisted a member of the Resident Evil development team to help them part-time. Takumi felt the best way to write a mystery with a good climax is to reveal various clues, then pull them together into one conclusion, and not have multiple possible endings. He said the biggest challenge with this is making the gameplay and story work together.
The goal is to make the player feel they have driven the story forward themselves, with their own choices, even though the game is linear. The first episode was the most important, to make sure the player likes the game; the second episode was the second most important, to solidify the player's interest, and the finale was the third most important.
Then characters were designed based on the scenarios, and Takumi adjusted the dialogue as needed to make sure it fit the designs. Takumi drew rough sketches of them and also drew the storyboards for the episodes' openings,  which consisted of a series of detailed drawings showing what is happening. In Takumi's first draft of the story, the second episode, "Turnabout Sisters", was the first episode of the game.
The development team decided because of its length, among other factors, it did not work well easing players into the game. As a result, he wrote a shorter episode, "The First Turnabout", which was used as the game's first episode. He wanted players to focus on the thrill of "nailing the culprit", especially for the first episode. For this reason, the culprit in the first episode is shown in its opening.
This was the most direct way Takumi could think of doing it. Takumi said it was a challenge to write the episode.
In addition to keeping it short, he had to set up the world of Ace Attorney and the types of characters players would meet. In it, Takumi tried to portray an intensively strong friendship between Phoenix and Edgeworth. He did wonder if that was what people got from it, saying that some people interpreted the bond between Phoenix and Edgeworth as "intensively passionate". Because of these two episodes, Takumi considered Edgeworth to be the game's protagonist in a way.
Ace Attorney and "Dating" :: Undertale General Discussions
The classroom trial in the game's fourth episode is based on real events: Takumi spent little time writing a backstory for Phoenix before writing the game's story, and instead made up dialogue and developed Phoenix's personality as he went along. He said Phoenix is himself in everything but name, with dialogue similar to what Takumi would have said in each situation in the games. He attributed this to being a first-time writer who did not think about developing characterization before writing the story.
His character and personality just "fell into place" after Takumi decided the character would end his sentences with "pal". Other aspects of the character came about organically as he wrote the story. For instance, at one point Edgeworth says he will cut Gumshoe's salary; this became part of Gumshoe's backstory. Larry Butz, the game's first defendant, was particularly difficult for Takumi to write. He re-wrote the character several times.
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Originally, he was going to be an " average Joe " type of character, who only appeared in the game's fourth episode. Some of the higher-ups at Capcom did not like this, so Takumi changed him to a character who laments his lot in life, saying "I'm going to die! The development team debated what to do with the now female character. Some staff members thought it would be odd to have a female character be the director of an action show, and some wondered what to do with the director role if she could not fill it. In the end, Takumi changed the scriptwriter character to a director, and made the culprit a "strong, glamorous, fashionable, and cool-headed" producer.